Rhythm Thief & the Emperor’s Treasure Review

By | November 18th, 2012 | Sega

Une, deux, trois… Magnifique! Extraordinaire! Génial! Ça, c’est un jeu impressionnant. Ah zut, that was my French coming out of me. It’s been happening ever since I started playing Rhythm Thief & the Emperor’s Treasure on the Nintendo 3DS.

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the Typing of the Dead Front Cover

The Typing of the Dead Review

By | October 26th, 2012 | Reviews

Typically, this type of terse tedium treads terribly towards turning the task of typing to travailing troubles.

You do not generally jump at the chance to use a keyboard, often less now that most communication is thrown about by telephones using evolved languages that are bereft of punctuation and actual words. It’s a rather mundane experience that even grandma can do.We are taught how to use one in school, and most jobs require you to be able to at least finger peck the thing to death, words per minute be damned. So to have such a pleasantly enjoyable and skill testing experience with that pedestrian and button filled monstrosity further proves just how golden of an age the Dreamcast was in.

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The Hunt to Complete the Collection

By | September 3rd, 2012 | Features

Ever since I was little, I have always considered myself a collector. There are random things that I become greatly fascinated with, such as owning every song by a certain band, collecting quarters for the U.S. map, collecting all seasons of a show, and collecting video games. One thing that I became very obsessed with that I wanted to have all of was the colored Dreamcast controllers, and nothing was going to stop me from getting them all.

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Top 10 Dreamcast Water Effects

By | August 19th, 2012 | Features

For me, water always seems to be the go to litmus test for a video game console’s graphics capabilities. It’s such a difficult substance to portray. It’s always changing and moving. It bends and reflects light in interesting ways. It’s a really beautiful substance to admire. I just love seeing game engines render water. Water looks quite different from game to game (as you’ll see on this list). The variety is actually quite astounding considering most games are almost always trying to render water realistically.

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Lost in Flight: Propeller Arena

By | August 4th, 2012 | Features

In 2001, the United States saw the loss of thousands of lives in a tragedy that will be remembered for years to come.  The impact it had on the loved ones of those who died, the city of New York, and our country was immense and has shaped how our country operates today to fight the war on terror.   What some people may not know is that the attack on September 11th had also brought upon the cancellation of one of the Dreamcast’s last remaining games.

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Phantasy Star Online 1 & 2

The Pioneer & Its Sequel: Experiencing Phantasy Star Online

By | July 20th, 2012 | Features

Here I am, installing and updating the game I said I would not play. The sour taste of the previous games’ demise still lingers, and the sweet scent of being free of the series’ shackles is refreshing. I thought I could withstand the temptations of the newest Phantasy Star, but one thought of missing out on the sci-fi beauty of SEGA’s legendary RPG series was enough to awaken the HUmar in me.

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Headhunter Review

By | July 5th, 2012 | Reviews

Headhunter is a true pioneer in a current genre that should never be overlooked or forgotten in the video game world. In it bringing the “stealth shooter” subgenre into the field makes it something of it’s own. It incorporated every aspect that a game needs to be amazing: a gripping story, exploration, graphics, and of course, gameplay. Though it had a few very minimal flaws, this game is truly a gem for the Dreamcast.

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My First Dreamcast Encounter

By | June 27th, 2012 | Features

This will be my first article for our website, It’s Still Thinking.

I remember the day I turned six, and walked out onto my back deck in summer of 2001. I was having a Dragon Ball themed party, because it (along with Sonic) was my favorite thing in the whole world. I had owned a Sega Genesis, a gift from my cousin who is the other editor of this site, and fell in love with Sonic at a very young age. But until this birthday, I had never seen any new games since the Genesis era and did not know how much they had progressed. It all changed that day, when after all my preceding presents, my parents pulled out a Sega Dreamcast from behind their chair.

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